Wild Arms 3 Part 26: Everybody Lives
We're telling this tale on October 24, Break Dancing Day. Whip out the old cardboard and do the worm! Do the windmill! Do the helicopter! Do the bronco! Whoo-hoo!! Previously…
We're telling this tale on October 24, Break Dancing Day. Whip out the old cardboard and do the worm! Do the windmill! Do the helicopter! Do the bronco! Whoo-hoo!! Previously…
Chrono Cross was always a complicated, labyrinthian mess of a game. From the focused infiltration mission of Viper Manor to the redundant and roach-infested remix of the intrusion a few…
The raid on Viper Manor is the totality of the plot of Radical Dreamers (and for more information on Radical Dreamers, tune in next article/Friday - Giggling Goggle Bob). Kid,…
Previously on Wild Arms 2: Everything. Every damn thing. It’s over now, but thanks to an Eskimo’s dying curse (I was unaware he would react so poorly to a hot…